Search found 11 matches

by WoLpH
Sat Feb 26, 2005 3:05 am
Forum: Development
Topic: UDP API Clients
Replies: 74
Views: 41309

If you just use the plain SQL commands then they shouldn't have a problem exchanging data.
As for the connector, maybe an external module that connects or something, haven't decided it yet.
by WoLpH
Fri Feb 25, 2005 7:42 am
Forum: Development
Topic: UDP API Clients
Replies: 74
Views: 41309

Thats also an option :)

That will probably be a choice for the user (wheter to use sqlite, postgre, mysql or something else)
by WoLpH
Thu Feb 24, 2005 9:47 pm
Forum: Development
Topic: UDP API Clients
Replies: 74
Views: 41309

Re: UDP API Clients

Ok I'll give it a try aswell. OS: Console client, I'll mainly build it for Linux, *BSD and other *n?x systems Programming language: C++ Features: Creating a local (probably flat-file) database with hashes of the local files (by scanning the directories recursively) Renaming files according to the da...
by WoLpH
Thu Feb 24, 2005 9:40 pm
Forum: Development
Topic: Considering a MacOS X Client
Replies: 33
Views: 2575

Ah ok, well I'll have to use the UDP API then, but I still think UDP isn't fit for a task like this (but it does save a little bandwidth, thats true)

I'll make a post in the 'UDP API Client' thread ;)
by WoLpH
Thu Feb 24, 2005 5:16 pm
Forum: Development
Topic: Considering a MacOS X Client
Replies: 33
Views: 2575

But argh! If you intend to use wxBase, you'll be using C++. I can't help you there. A nice POSIX C AniDB library. Now that's what we need! :D I have to admit I'm a console junky anyway, I do have X running but I do most of my work in a console. Besides that, I'm a horrible designer so doing anythin...
by WoLpH
Thu Feb 24, 2005 3:26 pm
Forum: Development
Topic: Considering a MacOS X Client
Replies: 33
Views: 2575

My idea of a multiplatform client is a wxBase based (note: not wxGTK, wxWin or wxMac, but wxBase only!) backend that can communicate with anidb and manage the local copy. Basically, do what aom does without the GUI. Actually, I am planning on building such a client. I'm currently PM'ing with EXP ab...
by WoLpH
Thu Feb 24, 2005 8:38 am
Forum: Development
Topic: Considering a MacOS X Client
Replies: 33
Views: 2575

If you build a program that works in x.org (linux/bsd/*n?x) then it will work in OS X aswell. Ugh... X11 integration is nearly nonexistent on OS X. X apps run in their own little world. No standard GUI widgets, keyboard shortcuts, or even drag and drop (a must for a file-based application) Ok I hav...
by WoLpH
Thu Feb 24, 2005 3:09 am
Forum: Development
Topic: Considering a MacOS X Client
Replies: 33
Views: 2575

Actually, its even easyer than that, since you can use the same compilers and the same libraries its not even needed to port it.
If you build a program that works in x.org (linux/bsd/*n?x) then it will work in OS X aswell.
by WoLpH
Wed Feb 23, 2005 8:03 pm
Forum: Development
Topic: Considering a MacOS X Client
Replies: 33
Views: 2575

Yes ;)

I was just saying that it is possible without a mac, you don't have to do it for me anyway, I only run linux (and I don't have a mac)
by WoLpH
Wed Feb 23, 2005 3:45 pm
Forum: Development
Topic: Considering a MacOS X Client
Replies: 33
Views: 2575

PetriW wrote:To be honest I'd love to work on a full client for mac os x but I lack a critical component... A macintosh, solve that and I'll release one in a couple of months. :D
http://pearpc.sf.net/ ;)
by WoLpH
Tue Feb 22, 2005 6:39 am
Forum: Client Discussion
Topic: adabas - a very simple linux shell script
Replies: 6
Views: 1371

I'm thinking of changing the script a little, atleast a few extra features would be nice. Not only making it a little more flexible (some parameters should be optional and have a default value) but also adding a rename feature so it renames the original file to the name of the serie and the episode ...